For one contract you might be tracking down a werewolf through the woods and in another you might be chatting with a ghoul to try and convince them to leave a house they’re haunting. The main game is colossal and filled with activities that aren’t prebaked but instead meticulously created adventures that have you doing a variety of things so that no side quest ever really feels the same. That the DLC for The Wild Hunt would be large is no surprise. Here are 7 reasons you should give Hearts of Stone a whirl. The Hearts of Stone DLC was released earlier this month and is definitely worthy of your time, whether you’ve finished The Witcher 3 or are still prowling the grassy knolls of Velen for some more slimy beasts to put down. Quests įor a complete list of the quests in the expansion, see: Hearts of Stone quests.The Witcher 3: Wild Hunt is easily one of the most talked about and adored games of the year thanks to a gripping story, a huge, vibrant world and a unique approach to designing sidequests. The expansion lets you choose your own way through an adventure that includes recruiting a crew of break-in artists, spending a night partying with a ghost and outsmarting the most bizarre creatures Geralt has ever faced. Step again into the shoes of Geralt of Rivia, a professional monster slayer, this time hired to defeat a ruthless bandit captain, Olgierd von Everec, a man who possesses the power of immortality. The quests are designed for Geralt characters level 30 or higher. Each Runeword will impact a different aspect of in-game mechanics and will allow the players to experiment with various strategies and tactics". It will introduce a new gameplay mechanic called Runewords that " significantly affects gameplay. The expansion features new characters, new powerful monsters, unique romance and new Gwent cards. Caught in a thick tangle of deceit, Geralt will need all his cunning and strength to solve the mystery and emerge unscathed. Official Statement Hearts of Stone will take Geralt on an all-new, 10-hour-plus adventure into the wilds of No Man's Land and the nooks and alleys of Oxenfurt, where he'll try to complete a contract from the mysterious Man of Glass.
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